DESIGN YOUR GAME NIGHT
Choose the atmosphere of your evening:
cooperative, competitive, deception or social?
Examples:
Select whatever horrible response to whatever horrible idea the judge has drawn. Know your audience to win.
Set your hero on the stage, and argue why they'd win the fight.
Telephone but with pictures! Draw a keyword, then pass your drawing to the left. Repeat until everyone’s laughing.
Examples:
Build out a landscape of farms, cities, roads and cloisters. Balance claiming areas with countering your opponent.
Race to turn your pile of letters into a high scoring crossword before your opponents do!
Draft cards to develop your ancient civilization and build its Wonder of the World.
Examples:
Explorers attempt a daring theft of treasure from a desert that is rapidly threatening to bury you in sand!
We’re under attack! Protect the castle from the onslaught of fierce monsters.
Only your friends know what is in your hand! Use their hints to make the best play possible.
Examples:
This spaghetti–western shootout includes secret identities, hidden objectives and lots of surprises.
The village sleeps. Some awaken villagers Others as secret werewolves! Identify the hidden wolves in 5 minutes!
Smugglers lie or bribe their way past the Sheriff to get their goods into town. Take turns as smuggler and sheriff!